As part of my production internship, I worked on a set of stylized 3D assets for modular construction of game environments. For the first module, my task was to create a barn.


Original size 3500x1213

Original size 3500x2480
For the warehouse, I separately created the boards, beams, tiles, and stone and metal elements. I then assembled a building from these, reusing and adapting the ready-made components, and further divided it into modules.

Original size 3500x2480


According to the technical specification, the model was supposed to combine stylized forms and a handmade feel, without excessive realism. I optimized and prepared the finished barn for export to Unity.
Original size 963x682




