3D recreation of the protagonist’s and his brother’s room from the game DELTARUNE.
While working on the project, I drew inspiration from modern 3D interpretations of pixel games, where a familiar visual style is transposed into a new dimension while preserving the original atmosphere. The main task was to adapt the pixel space to a three-dimensional form—retaining recognizable details but altering their proportions and scale. As a result, the room transformed into a small, stylized diorama.




